Stasher is iOS application designed provide a fuss free interface to track your spending. The biggest pain point I've faced in keeping track of my spending is that it simply takes too long. With stasher, the time it takes to key in your spending is reduced significantly, down to seconds.
Stasher was designed to be a second revision to my app, W - Money Managing, but this time in Swift instead of Objective C. Having launched W for quite some time now, and using it extensively myself, there were a few things that bugged me.
Two taps before I get to key in my information
No place to signify savings
Hence, Stasher was built with the goal of providing concise, user selected information and also a 7-second duration between opening the app and having your spending tracked. This time, the app requests for user input the moment the app launches.
Once again, I also desired to improve the way the app looked and felt. Due to the simplicity of the app, I decided to dedicate more time to style the app and give it a more professional feel.
Here's a gallery of the app:
Technologies Used:
Swift, XCode, Cocoapods
Charts (by Daniel Cohen Gindi)
Learning points:
App on boarding experience
In app purchase trial and purchase demo screen to (hopefully) convert users to purchase
Animations improve look and feel significantly
Segmenting frontend and backend code
Cleaner code using a more functional approach for data manipulation
Use of UUIDs
Different build modes/types to speed up development and testing
Use of Adobe Illustrator for the first time
8. (trying to earn money from a money savings app might not be the best idea)
Comments